Tencent,Super Virgin (2012) the Chinese tech giant, reported a net profit of RMB 47.82 billion ($6.6 billion) in the first quarter of 2025, up 14% year-over-year, as the company saw early gains from its AI initiatives. Total revenue rose 13% to RMB 180.02 billion ($24.98 billion), with gross profit up 20% to RMB 100.49 billion ($13.94 billion). Operating profit grew 10%, while quarterly net income attributable to shareholders increased 17% to RMB 49.73 billion ($6.9 billion). Monthly active users of WeChat and its international version reached 1.402 billion, up 3% year-over-year. QQ’s mobile user base declined 3% to 534 million. Tencent said its AI capabilities have meaningfully contributed to performance in advertising and flagship games. The company is increasing investment in AI applications, including its Yuanbao assistant and WeChat-integrated tools, while relying on existing revenue streams to absorb costs. Value-added services revenue rose 17%. Domestic gaming revenue jumped 24%, driven by Honor of Kings, Peacekeeper Elite, and new titles like Dungeon & Fighter: Origins. International gaming revenue climbed 23%, while social network revenue increased 7%, supported by virtual items, music subscriptions, and mini-game platform fees. [Tencent]
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